Sep 28th 2012, 15:22:32
For a commie, tech start still works, but it's also not necessary because the indy start is pretty strong itself. I believe oldman prefers to tech start, and has won Primary as an indy. I've been the top finishing commie before in Primary also, and I do an indy start. The advantage to the indy start is you have more turns to build c-sites and can start grabbing earlier, hopefully opening up a lead in land size. The advantage of the tech starter is that your land is more efficient, even though you have less, and you are less likely to be top fed.
For a farmer or casher, I always recommend doing a tech start on the normal servers. On Express, since tech doesn't really spend a long phase at $3k, cash start or food start are more feasible. You'll find yourself quite fat and prone to be hit early, and poor on tech, but you'll have all kinds of turns to spare. You can spend those turns making lots of c-sites, and use the income to build up that tech and defense, and it will save you turns down the road.
Originally
posted by
Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.