Jul 30th 2025, 3:58:15
Originally posted by SuperFly:
i am referring to the odd new player that shows up and gets pounced on and chased out. The only way i get chased out is if I get sanctioned / banned by Slagpit should he choose to banish his most loyal player of his game for playing within mechanics and refusing to conform to the forced game play that the netters have imposed across all servers....
I am one such player having rejoined this game in the past year after dabbling in it over a decade ago. Got parking lotted once in classic and started an unintended war in tourney, but it doesn't take too long to figure out gdi rules and PvP protocols.
Both PvE and PvP aspects of the game are enjoyable and each have their learning curve. PvE is not as simple as grab bots, finish 70m.
I get that express is attractive to both sets of players and people care about this game and don't want to be forced one way or the other.
At the same time having a "sandcastle building competition" (great analogy credit ugo) while having sandcastle stompers running around free range is pretty untenable in a multiplayer game imo. Look at the impressive sandcastles built last reset. I don't want to win a set just because all the other nice sandcastles got stomped, or talented builders stay away. I'd like to try and get better at building them and try to compete with the best.
I think we should probably find a way to share the playground or take turns so that each can do what they want to do at the appropriate place or time. There isn't really a place to solo PvE so these players aren't catered for at present
I had a similar thought as Z's idea and figured it wouldn't be too challenging to alternate the GDI rules every set. I wonder if it calls for an alternative top 10 ranking during a war set? How should the best warmongers be ranked.
Anyway, there's my reasons for wanting a regular solo PvE environment and it's not because I'm
Originally posted by SuperFly:
really weak and complacent
, let's have fun in a war set when it's not sandcastle building time.