Originally
posted by
Ratski:
Originally
posted by
Cathankins:
I think it’s because you guys can’t win so instead you suicide people who can with the same group every other set. I’m just guessing based on the multiple deletions that hit Nite
https://eestats.lafamiglia-ee.eu/express/country/81
Usually if you see this happening it’s you and Ratski. Hope that helps. It’s pretty hilarious you still can’t beat the other players while using these tactics.
Maybe I’m wrong. Who knows.
Let me point out something , no one checks to see if a target has been hit before, making a land grab. Do you Cat ? I didn't, I hit # 81 12 hours later after #63 made his hit on #81. #63 made his grab at 4:30 am, I never saw that hit. before I hit #81, and because you people just think I am working with another player, We both get deleted, In this case the deletion was not justifiable. I got hit by# 82 three times and didn't go to war I just took my double tap retail and let it slide.
Let ME point something out.
If I were the unfortunate victim of an accident in which a section of my brain had been removed as a result of an atypical interaction with a helicopter that left me devoid of a pre-frontal cortex, I too might keep hitting human players due to an insufficiency of reasoning, something I pass no moral judgement on or indeed deem to be objectively better/worse behaviour than anything else that goes on from reset to reset.
Such a person would be substantively driven by the amygdala, and so it would make sense for such a person to continue pursuing these behaviours that might seem foolish to those employing a different set of brain functions.
What seems surprising though, is that the amygdala plays a crucial role in the phenomenon of classical conditioning, such that simple environmental stimuli such as pain and fear can in fact lead to the encouragement of more favourable behaviours through simple acts of repeatedly suffering consequences, and learning to associate such consequences with the actions that cause them.
It isn't required to understand at a particularly sophisticated level the game theory that drives the rational player to i) rarely hit other players, and ii) if they are going to make an exception, take additional precautions so as to avoid some of the obvious pitfalls of this approach (i.e. being deleted for collusion).
You are right, people rarely check who has hit someone else, but you seem not to understand *why* they don't need to. Which somewhat undermines your use of this reasoning as a defence as to why you didn't check.
If one were indeed unable to rationalise why this is a bad strategy, then one could simply experience the repeated pattern of getting purpled every time you hit a country that their friend has just spied, as this requires no abstract reasoning. It is simply a sensation of pain and/or discomfort, and a recognition that this was caused by a particular in-game action.
You have expressly indicated that you are not happy with being purpled, and you know why it happened (It's been explained. Many times.)
I know classical conditioning can take a while, so maybe we go around the loop again a few more times :) eventually you'll crack it.
I believe in you <3