Verified:

Turtle Crawler Game profile

Member
698

May 5th 2025, 17:45:36

Turtle Crawler Game profile

Member
698

Apr 29th 2025, 13:53:23

Turtle Crawler Game profile

Member
698

Feb 24th 2025, 23:18:58

Enough memory for the database (32gb should be enough, should have more for the query cache)
Enough sockets for the webserver (was only really an issue on windows I think)
The right sql server settings for conflicts (you have to avoid the scenario where a longer running query can block an update which can block another longer running query).
And then some basic inteligence around sql queries

There aren't that many things required to do hundreds of requests a second
Although personally I'd push api query events to another box in a datacenter and serve them from there to move all that load off and only leave actual player activity. Then the API data could be entirely public and there wouldn't be any need for keys to get it at all. Could even go back to Mehul's system of text files.

Turtle Crawler Game profile

Member
698

Feb 4th 2025, 3:17:43

Alliance nearly dead?

Turtle Crawler Game profile

Member
698

Dec 19th 2024, 6:56:40

Yay all good changes.

What is the actual moodier for #2?

Turtle Crawler Game profile

Member
698

Dec 16th 2024, 23:46:02

I haven't looked deeply but had trouble finding any quickly, does ska have any competitive top countries this reset? Only one competitive last round.

Maybe a lot of techers?

Turtle Crawler Game profile

Member
698

Dec 6th 2024, 3:25:59

If you have to ask you already know the answer.

Turtle Crawler Game profile

Member
698

Dec 4th 2024, 21:17:24

Originally posted by Requiem:
Slagpit, is there any thought about reducing the building cost for that infinite turn, or do you think that would be too much?


Not eliminating the permanent bonus would greatly increase the utility

Turtle Crawler Game profile

Member
698

Nov 3rd 2024, 1:15:48

Bonus

Turtle Crawler Game profile

Member
698

Oct 14th 2024, 17:32:24

I AM in favor of banning everyone without 6 figues and a 120+ IQ. Poor people should focus on their work instead of being online and dumb people should just hide in a corner so I can pretend they don't exist.

Add women and long term propery ownership and you've fixed voting too.

Edited By: Turtle Crawler on Oct 14th 2024, 17:35:04
See Original Post

Turtle Crawler Game profile

Member
698

Oct 11th 2024, 17:33:43

Some notes about this suggestion
1) people log into coop and spam bots, what it's done in reality it's push that time later in the set when people have more econ built. So the spamming is actually more concentrated, not less.
2) current coop meta is lower skill, at least compared to alliance.

Turtle Crawler Game profile

Member
698

Oct 3rd 2024, 14:40:07

Glad you excited!

Turtle Crawler Game profile

Member
698

Sep 30th 2024, 22:03:17

"write new features"

Turtle Crawler Game profile

Member
698

Sep 23rd 2024, 5:27:13

Gonna be high

Turtle Crawler Game profile

Member
698

Sep 14th 2024, 23:32:09

Nice. It only takes removing 1 or a couple people to really improve it around here.

Turtle Crawler Game profile

Member
698

Sep 13th 2024, 20:44:32

Originally posted by EmpyreanMKR:
Coalie: I'm not a griefer like the others.

Me: Are you sure?

Coalie: Yah, I just blame M4D for everything I don't like.

Me: Okay Griefer.


Haha nice

Turtle Crawler Game profile

Member
698

Sep 9th 2024, 23:21:19

Big nerf of cashers/farmers and boost to techers, with no compensation.

Turtle Crawler Game profile

Member
698

Sep 6th 2024, 0:43:30

^^ where is the report button? Coordinated personal attack on a person via two accounts.

Time to ban coolie for the repeated insistent rules violations

Turtle Crawler Game profile

Member
698

Sep 4th 2024, 1:12:41

Originally posted by galleri:
I can't keep up with all the different versions of why LAF broke up.
Make up your minds.


LaF didn't break up is probably why.

Turtle Crawler Game profile

Member
698

Sep 4th 2024, 0:09:34

^ we broke the facade.

Use your real name

Turtle Crawler Game profile

Member
698

Sep 3rd 2024, 23:38:21

Originally posted by D Trump:
You know, when I role-play Trump, it’s all about capturing that larger-than-life personality, the narcissistic bravado, the swagger. It’s about playing up that exaggerated confidence for entertainment, right? But here’s the thing, folks—Turtle Crawler? He’s not role-playing. That guy actually lives it. In real life and in the game, he’s got that same narcissistic streak, but it’s not for show. It’s who he is.

In Earth Empires, you can see it clear as day. Turtle Crawler acts like everything revolves around him, like he’s the big deal. But it’s not an act, folks—it’s how he operates. Always needing to be the center of attention, thinking he’s running the show, even when he’s not. The difference is, when I’m playing Trump, I’m in control of the character. Turtle Crawler? He’s just stuck in that mindset, in the game and out of it.


So to translate: he sees me as the center of attention and is jealous.

Personally I've sometimes wondered why everyone knows who I am (starting in high school) and then gone back to not caring. Still don't care, still wishing people didn't follow me around.

Turtle Crawler Game profile

Member
698

Sep 3rd 2024, 23:11:58

Originally posted by galleri:
Originally posted by KoHeartsGPA:
Originally posted by Turtle Crawler:
Originally posted by KoHeartsGPA:
You sound extremely offended, want to call a whaaaaambulance for you?


Yes, BH being banned has shown me how much better the place can be without losers.


I mean.....it is nice and quiet for a change, the married couples aren't around 😊

let me know if there is anything else I can do for you all.
I have added a new bannee to the group.


Omg we love you


I can do it, let me try:

That Galleri, so effective, so beautiful. Everyone just look at her!

Turtle Crawler Game profile

Member
698

Sep 3rd 2024, 21:52:05

Originally posted by KoHeartsGPA:
You sound extremely offended, want to call a whaaaaambulance for you?


Yes, BH being banned has shown me how much better the place can be without losers.

Turtle Crawler Game profile

Member
698

Sep 3rd 2024, 20:57:03

Originally posted by HH:
This is how you do it:

Let me tell you, folks, I’ve seen a lot of clans, believe me, and let me just say, the LaF clan—nobody does it better. They’re winners, okay? Tremendous players, the best in Earth2025, hands down. They make everyone else look like amateurs. And don’t get me started on 'D Trump,' who, by the way, is a total disaster. Sad! He’s trying to talk big, but he doesn’t have a clue. Not like Karnage—Karnage is smart, he’s sharp, and everyone knows it. The guy’s a genius in the game, pure genius! So let’s be clear: LaF is making Earth2025 great, and 'D Trump' should probably just log off. Total loser!


Well done.

This d trump account is like a losers imitation. It even bleeds through the tools used.

To do it right you need to sound like this:
https://time.com/...rump-announcement-speech/

Identify the people's problems, that you are going to get the best people together to fix them, ask for loyalty in return.

Trump hits back, not first. But this parity account, what a loser. Total loser.

Turtle Crawler Game profile

Member
698

Aug 30th 2024, 17:57:38

My mom's house

Turtle Crawler Game profile

Member
698

Aug 29th 2024, 17:22:42

Originally posted by Requiem:
It won't be long before you are on a penis-shaped spaceship with Bezos at that rate, TC.


If I work hard they tell me I can even make greeter, so I can be Bezos step that he walks up to get on the ship.

Turtle Crawler Game profile

Member
698

Aug 29th 2024, 16:52:15

Originally posted by ChuckNorrisBeard:
We offer low IQ companionship mostly. Well comparatively to the likes of TC. I even hear he makes the 4th or 5th most money out of the people in the game. WOAHHHHHH. As we are not on his level, we offer asylum to all of the strays. Especially for our boy SF.


I needed every point to make it to my current position of SENIOR associate at target.

Turtle Crawler Game profile

Member
698

Aug 28th 2024, 23:46:55

Originally posted by KoHeartsGPA:

Agreed, so maybe the ideal I.Q. is average, surely there's a goldilocks zone for human intelligence.


Ideal is between one and two standard deviations above the norm (115-130). You are above average and are within two (ratio) standard deviations of the majority of the population. Above 135 everything gets much more limiting in terms of the number of people you can interact with. For example I could only hope to have successful relationships with girls above 125iq.

Of course if the community gets smarter or dumber on average that ideal numbers change.

Turtle Crawler Game profile

Member
698

Aug 28th 2024, 16:56:34

Originally posted by Cathankins:

I think all of the top players are geniuses. I’ve actually been tested and am in the top 99 percentile IQ wise. I don’t doubt the other top players are equally or more intelligent. I would assume every top ten player is pushing 135 and up at the minimum IQ wise.

I challenge any of the naysayers to hit first place next set on alliance or primary. If it is so easy as you guys claim then show me the money.


That would be nice, I'm 138 myself. A few others could be I suppose >135.

Turtle Crawler Game profile

Member
698

Aug 17th 2024, 21:22:09

Bonus

Turtle Crawler Game profile

Member
698

Aug 8th 2024, 21:21:28

Like was said you don't have to pay the "tax" if you don't want to, and it's also not a simple thing to optimize so it adds to game complexity in a way that doesn't make it harder for new players to start. So it's good game design.

Turtle Crawler Game profile

Member
698

Aug 6th 2024, 20:01:24

M4D internal tools are just coming out of alpha and going into beta. They have a ways go to before they could support multiple discord servers or to be configured by users reliably without admin support.

Turtle Crawler Game profile

Member
698

Aug 3rd 2024, 20:55:16

Originally posted by H4xOr WaNgEr:
I like the c:c DR just because it adds a bit more complexity to grabbing, rather than just mindlessly doing a search and then grabbing from the top of the list down.


Complexity is good when it makes it more difficult to master and separates results based on skill/knowledge. But CC DR does none of that. It's like playing Mario Cart where everyone behind gets a speed boost.

Turtle Crawler Game profile

Member
698

Jul 31st 2024, 19:33:29

These all look to move in good directions

Turtle Crawler Game profile

Member
698

Jul 25th 2024, 17:46:03

Originally posted by Tertius:
But those are three separate SOs, one of the others could've had a slightly different amount at any point previously, especially if something went to market that didn't easily divide into the number of SOs available (I'm pretty sure I've seen that in my own)?


Yeah the last one gets shortchanged a bit

Turtle Crawler Game profile

Member
698

Jul 23rd 2024, 16:03:18

3 hours will be much better.

It's on the sell page:
Goods stay on the market for a player specified length.
The allowable range is between 24 and 1440 hours.

I originally tried to do ~18 so I could sell again the next day, but saw it when it didn't work.

Turtle Crawler Game profile

Member
698

Jul 23rd 2024, 14:02:11

24 is the minimum so it rounds up.

Turtle Crawler Game profile

Member
698

Jul 19th 2024, 1:31:07

Right after doing an attack the link is incorrect:
https://www.earthempires.com/war?peace=1
Should be:
https://www.earthempires.com/alliance/war?peace=1

Edited By: Slagpit on Jul 21st 2025, 22:47:15
See Original Post

Turtle Crawler Game profile

Member
698

Jul 14th 2024, 19:27:35

When after doing an attack, if you can declare peace and click on it then it does not declare peace but instead takes you to the main page.

Edited By: Primeval on Jul 15th 2024, 5:57:01
See Original Post

Turtle Crawler Game profile

Member
698

Jul 11th 2024, 1:18:03

Originally posted by Requiem:
If you do that, you should also reduce the amount of oil needed per unit to attack.

If the oil supply is lower, consumption should be as well– given you do not want it on the PM.


The point is to raise the oil supply by setting a higher minimum value so oil will hold more value at the end of a set. Currently it's a gamble to produce oil as over supply makes the oil fairly worthless. It's required for grabbing but largely pointless for jumping.

Turtle Crawler Game profile

Member
698

Jul 2nd 2024, 19:27:00

Originally posted by Kingme:
Originally posted by Turtle Crawler:
Originally posted by Slagpit:
For reference, land gained by SKA countries from SS over the past 72 hours by government type:

C 38772
D 15291
H 7100
I 53669
R 7054


Almost half is dictator!


You like my Dict?


We all have dicts :)

Turtle Crawler Game profile

Member
698

Jul 2nd 2024, 16:49:36

Originally posted by Slagpit:
For reference, land gained by SKA countries from SS over the past 72 hours by government type:

C 38772
D 15291
H 7100
I 53669
R 7054


Almost half is dictator!

Turtle Crawler Game profile

Member
698

Jul 2nd 2024, 16:15:04

Originally posted by VicRattlehead:

So when the jets are close to "normal" price, the SS price in jets to grab, comnbined iwth the big oil spike, gets prohibitive.


^^ this.

On the other hand dictators can grab great.

Turtle Crawler Game profile

Member
698

Jul 2nd 2024, 16:13:26

Originally posted by Tertius:
Combining both of your comments, Vic - I'm curious why the farmers didn't use that excess cash to buy up cheap military and just go to town grabbing bots. I haven't done the calculations, but even techers might have had a benefit from continued grabbing rather than market speculation: it certainly seems some have continued to do so.


I didn't think there are very many farmers. SS loses are very harsh for everyone.

Turtle Crawler Game profile

Member
698

Jul 2nd 2024, 16:10:11

Originally posted by Tertius:
Originally posted by Turtle Crawler:
Sell before doing you LG!


I can't tell if you're being naive or sarcastic? Even as a grabbing CI in the early-mid set, you have to run turns to produce more, and you have to produce more than you lose or you won't be able to keep growing, so you gain jets over time (primarily as you build the acres you grabbed), and thus selling after grabbing allows you to sell the most. Yes, if you grabbed until you had very few jets left, that wouldn't work - but that is not what we're doing / complaining about. If anything, players are at the least doing PS, which combats that.


Oh I just needed a post for the bonus. Your post did kind of indicate that you had enough jets to sell, but after attacking didn't anymore, so there may have been a point right before a grab you could have sold. If in running you turns you didn't actually gain jets and lost as many as you made then it makes sense you wouldn't be able to sell more.

Turtle Crawler Game profile

Member
698

Jul 2nd 2024, 15:09:37

Sell before doing you LG!

Turtle Crawler Game profile

Member
698

Jun 28th 2024, 14:56:49

Originally posted by Slagpit:
We will have oil on the PM next round.


This works if you set the pm prices in line with how food works, with high sell and buy prices. But that would also destroy any remaining utility in destocking.

Instead just increase the amount of units it gives on pm and you'll solve all the problems.