Verified:

llaar Game profile

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11,335

Jul 16th 2025, 18:42:34

Oh i didn’t know express was like that. Yea just a suggestion

llaar Game profile

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Jul 16th 2025, 16:58:46

maybe apply to non-clan servers in general:

if a country has never attacked you in the current set, don't allow missiles or AB or BR or harmful spy ops against it

otherwise random people can suicide and destroy resets for no reason, that can't be good for the player base here.

This was a direct idea from being suicided on an all-x country in tournament "just because my country was large" and in-game message said

at least in a clan server, the clan holds some responsibility for random suiciders in their tag

llaar Game profile

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11,335

Jul 16th 2025, 16:53:21

can't even all-x without you suiciding me? what gives, thats not the spirit of the game... in-game messaging me saying i must be cheating because my commie indy has high networth after a batch explore?

last set you suicided me simply for doing 1 regular spy op

i understand suiciding when someone actually hits you/farms you, but what gives?

llaar Game profile

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11,335

Jul 13th 2025, 2:40:04

"the recent invention of the smart phone" - nice one!

"A restarted country is now awarded maximum population and PCI" - thanks, that was so annoying!

llaar Game profile

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Jul 9th 2025, 2:21:23

enough to have > 11,000 posts apparently :P took a straight 8 year break, otherwise played 99 or so until now

llaar Game profile

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Jul 9th 2025, 2:19:46

*pies Donny*

llaar Game profile

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Jul 9th 2025, 2:10:01

Made a country! Super excited for another round. Maybe get to net! :D :D

llaar Game profile

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Jun 30th 2025, 0:28:20

Namely for Coop - where losing a PS for a whole day really hurts -

Suggested change: if you haven’t made a PS during a game time period of 24 hours then your next PS will be available in 18 hours instead of after the turn of the next game day

This lets you catch up if you say hit at 8:15pm eastern which is midnight game time. And you hadn’t made your PS of the day previously then you just totally lose out on it

If you’re only grabbing with PS then you lose out a whole day of grabbing due to a matter of a few minutes bad timing otherwise which seems like a harsh penalty

llaar Game profile

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Jun 27th 2025, 2:38:43

I swear half this thread reads like:

"Dear Diary, today M4D looked at me funny again."

llaar Game profile

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Jun 16th 2025, 2:06:09

idk I had 164 countries last set lol. not my fault the attackers didn't make a war dec :P

llaar Game profile

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Apr 24th 2025, 19:05:50

I feel like there was a zip file of all 2025 forums archived... someone's got to have it. I might on an old hard drive

llaar Game profile

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Mar 31st 2025, 3:19:49

thanks for keeping things interesting!

llaar Game profile

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Mar 20th 2025, 3:18:56

its been fun, stay in touch! happy travels in life!

llaar Game profile

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Mar 18th 2025, 16:54:37

:D

llaar Game profile

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Feb 7th 2025, 1:07:11

“You can launch up to 6 more Planned Strikes today”

Thanks for updating it in alpha!

llaar Game profile

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Feb 6th 2025, 18:31:30

ingame help:
"One additional planned strike can be done for every 20% of SDI."

yet above in this annoucement:

SDI tech returns with the effect of increasing maximum daily PSes:
0-9.9%: 0 additional PS
10-29.9%: 1 additional PS
30-49.9%: 2 additional PS
50-69.9%: 3 additional PS
70-89.9%: 4 additional PS
90-98.9%: 5 additional PS

so every 20% would mean 4 more at 80%, but the forums logic says 4 more at 70%

I tried to test on alpha coop: You can launch up to 2 more Planned Strikes today
Missile Protection: 77.78%

so that seems to be on the old changeset, can alpha be reset to the current changeset?

so what the real equation here, just wondering :)

llaar Game profile

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11,335

Jan 11th 2025, 15:58:30

Are they down again? Bus and res tech 48 hour volume has been 25-30 million points. The last 2 days only 3 mill total bus sold. Seems odd

llaar Game profile

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11,335

Jan 7th 2025, 14:00:06

I had someone spy me and share to verify. The following fields from a spy op do not match my advisor screen

Tax revenue
Expenses
Net income
Cashing

We’ve spied other countries in coop and their cashing levels did not equal 20% gain on revenue so was trying to figure out why that was. So the spy op is wrong and the advisor screen is correct it appears to me.

Only tested this in coop server

llaar Game profile

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11,335

Dec 15th 2024, 14:58:38

#505 was me, 1,450 defends. Nice job getting me 9 minutes before the ceasefire! If only redx hadn’t showed up!!

Added up losses from my defending news, y’all lost 53,069,965 jets and 85,604,080 troops in case you were curious :P

I blew my initial stock on my original breaking Darkmere and then I had all my bets for cash on teching a ton of just business tech, and then it didn’t sell so my original didn’t have cash to wall at the time when you ran the KR on it

llaar Game profile

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11,335

Dec 6th 2024, 18:23:29

should just be a fail on DR not a backfire?

llaar Game profile

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11,335

Dec 6th 2024, 18:22:35

"Successful Attack Percentage
This leaderboard ranks users by the percentage of successful standard strikes and planned strikes done by their countries. A user must have at least 100 attacks to appear on this leaderboard. This leaderboard is updated once a day."

maybe this should be the (# of attacks of the 100th ranked most attacker) / 2

so for FFA would need like 35k attacks to be ranked on your attack success. I've made 400k attacks that being ranked against someone that made 100 attacks makes little sense to me

also leaderboards based on the past year as well in additional to all time for all the rankings? just an idea, you all have the data just a matter of making it display :)

llaar Game profile

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11,335

Oct 29th 2024, 15:13:21

hey to some old names! would EE every e-mail out to all accounts a reminder to come play jan 2025? i'm sure the EE database has a TON of contact info!

llaar Game profile

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11,335

Oct 21st 2024, 18:02:33

good job! some great finishes :) 777 sets is a lot of sets!

llaar Game profile

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Oct 14th 2024, 16:46:38

show the NW diff from op to current NW, let's you know more easily if it is out of date

llaar Game profile

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Oct 12th 2024, 2:21:54

Good round! Amazing top finish for sure!

llaar Game profile

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11,335

Oct 10th 2024, 19:22:41

checkboxes and a select all option, and tech option of X turns or ALL turns, or ALL turns minus 1 (for market sale) with checkboxes of tech, checking more than 1 means the tech gained would be split evenly between those techs

llaar Game profile

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11,335

Oct 10th 2024, 19:21:16

checkboxes and a select all option, and explore option of X turns or ALL turns, or ALL turns minus 1 (for market sale)

llaar Game profile

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Oct 6th 2024, 6:20:19

/me runs

llaar Game profile

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Oct 4th 2024, 17:23:48

Join NA!

llaar Game profile

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Oct 4th 2024, 5:21:19

slagged

llaar Game profile

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Oct 2nd 2024, 17:55:20

also can't believe 3 of you pulled of ~30 mill NW that is impressive

llaar Game profile

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Oct 2nd 2024, 17:54:31

lol good fun had by all i think though? :D

llaar Game profile

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Oct 2nd 2024, 17:53:54

after being all-x for so long decided to shake things up lol, missed staying in A by 1 rank it seems :P

llaar Game profile

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Sep 26th 2024, 5:19:18

i havent hit you in over 3 days why the late retal? i was already done grabbing for the set....

llaar Game profile

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Sep 1st 2024, 21:00:47

1

llaar Game profile

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Aug 22nd 2024, 5:34:45

*** **** ** ** *** *** ;)

llaar Game profile

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Aug 22nd 2024, 5:31:47

i made countries for once and tagged loc, mob made me :P

llaar Game profile

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Aug 15th 2024, 11:12:45

1

llaar Game profile

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Aug 5th 2024, 2:32:00

I confirm the confirmable

Good luck to all have some clean fun

llaar Game profile

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Aug 1st 2024, 19:34:23

deleting some of the commie bots to get to the initial goal spread would keep the original intent of the change intact I believe?

then that wouldn't have an effect on anyone that did or did not play turns, and pick or not pick commie

llaar Game profile

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11,335

Jul 26th 2024, 0:10:15

I'm going to guess:
t1-1 bill
t5-600mill
t10-500mill

llaar Game profile

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11,335

Jul 18th 2024, 14:14:03

earthquakes suck on large countries... just had 2 and needed a half days worth of turns to rebuild from that! why are they even a feature? they randomly penalize a player for no real reason IMO

llaar Game profile

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11,335

Jul 11th 2024, 0:53:26

1

llaar Game profile

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Jul 2nd 2024, 19:23:49

1

llaar Game profile

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Jun 22nd 2024, 23:59:59

Hi

llaar Game profile

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Jun 15th 2024, 12:47:15

On day 20 to end of set 1% decay per turn of all growth and resources (military tech oil cash bushels buildings land) if your tag is not at war. To force tags to fight?

Edited By: llaar on Jun 15th 2024, 12:50:46

llaar Game profile

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11,335

Jun 15th 2024, 12:44:06

Make a declare war feature tag admin for tag on tag. Once a tag is declared on no other tags can hit it?

War ends if less than 100 attacks in first 4 hours or no attacks happen for 48 hours. (So a 1 man tag can’t “protect” a tag by just declaring on it) and ss/ps doesn’t count so you can’t just have a land farm tag

That would keep 5v5 fights

Edited By: llaar on Jun 15th 2024, 12:51:44

llaar Game profile

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Jun 5th 2024, 14:57:23

Originally posted by Requiem:
In teams it would make sense to remove all of the 5-man per tag logic and let it be a faster-paced non-bot Alliance 2.0 server.

I like that the turns are faster and the rounds end quicker.



This!

non-bot alliance server with faster turns shorter set makes the team server really fun!