Sep 24th 2014, 21:43:49
If I could post to B&S and contribute to the discussion about oil.
I have been thinking about ways to allow countries to get an advantage on the market. Market tech, etc. I now think a good way to help oilers and help people play the market more is allow oil use for market advantage. Say, if you spend more oil your stuff gets there faster, and if you spend more oil it doesn't take three turns to pull it back. This even makes oil use more strat specific, cuz farmers and indies would probably rather pay three turns to recall goods, but techers would rather pay for more oil. Indies would probably want a lot of oil in the early to midgame, to beat the undercutters to the market. Farmers, again, probably wouldn't care so much early. Destockers might want to spend some oil so they can destock on the public market instead of on their private, especially theos.
I feel this would be a good path to liven up the game a bit, make the oiler more viable, create variety in all strats, and increase market interaction. The market is of course the most important part of the game, and increasing how players can choose to interact with the market would be, IMO, a good thing.
So yeah, pretend this whole post is in the current Oil thread in B&S.
I have been thinking about ways to allow countries to get an advantage on the market. Market tech, etc. I now think a good way to help oilers and help people play the market more is allow oil use for market advantage. Say, if you spend more oil your stuff gets there faster, and if you spend more oil it doesn't take three turns to pull it back. This even makes oil use more strat specific, cuz farmers and indies would probably rather pay three turns to recall goods, but techers would rather pay for more oil. Indies would probably want a lot of oil in the early to midgame, to beat the undercutters to the market. Farmers, again, probably wouldn't care so much early. Destockers might want to spend some oil so they can destock on the public market instead of on their private, especially theos.
I feel this would be a good path to liven up the game a bit, make the oiler more viable, create variety in all strats, and increase market interaction. The market is of course the most important part of the game, and increasing how players can choose to interact with the market would be, IMO, a good thing.
So yeah, pretend this whole post is in the current Oil thread in B&S.