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deano671 Game profile

Member
105

Mar 8th 2016, 20:39:49

Who can provide me the right figures in order to maximize resource efficiency. If you were going to attack a force with the following military figures:

Spies 271,736
Troops 967,050
Jets 676,000
Turrets 736,572
Tanks 272,450

What would be your military forces you would send to maximize efficiency. To just get the job done without overdoing it in other words.. With a standard strike and a planned strike.

mrford Game profile

Member
21,417

Mar 8th 2016, 20:42:57

total it, multiply by tech tech, allies, and government bonus, and multiply it by 1.1

you said you were an engineer in graduate school....
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

mrford Game profile

Member
21,417

Mar 8th 2016, 20:43:52

WeaponsTech% * GovtBonus * Readiness * (Troops + Jets*2 + Tanks*4) + min(WeaponsTech% * GovtBonus * Readiness * (Troops + Jets*2 + Tanks*4), 0.25 * (AlliesTroops + AlliesJets*2 + AlliesTanks*4)) where min(value1,value2) = lower of the two values


kinda. basically allies can double your defense or offence, but dont always do.

Edited By: mrford on Mar 8th 2016, 20:47:20
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

mrford Game profile

Member
21,417

Mar 8th 2016, 20:45:47

1.95mill jets SS assuming no tech, allies, government or defensive bonuses, or lack of readiness

you want to farm every solo tag in sight, and dont even know how to do this? lol
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

deano671 Game profile

Member
105

Mar 8th 2016, 20:51:12

Wow, thanks for that extensive answer. I didn't realize there were so many variables involved. I wont lie... Before when oil was relatively cheap I would just send most of my available force when it was a standard strike. But now with oil at a ridiculous rate, I thought I would send a precise and more formulated force. If you send more would that increase your rate of capture?

Edited By: deano671 on Mar 8th 2016, 20:54:35

Marshal Game profile

Member
32,589

Mar 8th 2016, 20:54:49

you get more ghosties more units you send (unless that got changed).
Patience: Yep, I'm with ELK and Marshal.

ELKronos: Patty is more hairy.

Gallery: K at least I am to my expectations now.

LadyGrizz boobies is fine

NOW3P: Morwen is a much harsher mistress than boredom....

mrford Game profile

Member
21,417

Mar 8th 2016, 20:59:11

to a point. it is capped marshal, and im not sure that was inacted on this server. i could be wrong there

NW also effects returns. the closer in NW, the better the returns.

Edited By: mrford on Mar 8th 2016, 21:01:16
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

mrford Game profile

Member
21,417

Mar 8th 2016, 21:00:09

this is why you need to slow your roll before you get your tag killed. you dont know enough to act like you act and survive.
Swagger of a Chupacabra

[21:37:01] <&KILLERfluffY> when I was doing FA stuff for sof the person who gave me the longest angry rant was Mr Ford

Crippler ICD Game profile

Member
3753

Mar 8th 2016, 21:21:03

oh it was, but yes it's been changed back
Crippler
FoCuS
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CripplerTD

[14:26] <enshula> i cant believe im going to say this
[14:26] <enshula> crippler is giving us correct netting advice